LEMBAR KERJA PESERTA DIDIK MATERI MOMENTUM DAN IMPULS BERBASIS MODEL PEMBELAJARAN DILEMA-STEAM

Authors

  • Muhammad Aulia Rachman Program Studi Pendidikan Fisika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Negeri Jakarta, Jl. Rawamangun Muka Raya No.11, Jakarta, Indonesia
  • Hadi Nasbey Program Studi Pendidikan Fisika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Negeri Jakarta, Jl. Rawamangun Muka Raya No.11, Jakarta, Indonesia
  • Bambang Heru Iswanto Program Studi Pendidikan Fisika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Negeri Jakarta, Jl. Rawamangun Muka Raya No.11, Jakarta, Indonesia

DOI:

https://doi.org/10.21009/03.1201.PF07

Abstract

Abstrak

Menurut hasil analisis kebutuhan, peserta didik mengalami kesulitan dalam memahami konsep materi Momentum dan Impuls. Persentase kebutuhan untuk mengembangkan LKPD sebanyak 87%. Peserta didik membutuhkan media pembelajaran LKPD yang interaktif dan melibatkan peserta didik dalam proses pemahaman dan pengaplikasian materi terkait. Salah satu alternatif yang dapat dilakukan adalah dengan menerapkan pendekatan model pembelajaran dilema-STEAM dalam LKPD yang dikembangkan. Penelitian ini bertujuan untuk merancang pengembangan LKPD Momentum dan Impuls berbasis Dilema-STEAM. Penelitian ini menggunakan metode penelitian pengembangan (R&D) dengan model pengembangan ADDIE yang memiliki langkah Analyze, Design, Development, Implementation, dan Evaluation. Pada tahap Analyze dilakukan beberapa analisis kebutuhan peserta didik. Pada tahap Design, peneliti merancang kerangka LKPD berbasis model pembelajaran dilema-STEAM. Pada tahap Development dilakukan pengembangan LKPD berbasis pembelajaran Dilema-STEAM pada materi Momentum dan Impuls dengan bantuan aplikasi Canva. Pada setiap tahapnya dilakukan evaluasi sebelum lanjut ke tahap berikutnya. Produk LKPD yang sudah dikembangkan kemudian akan diujicobakan dengan uji coba terbatas.

Kata-kata kunci: LKPD, Lembar Kerja Peserta Didik, Dilema-STEAM, Momentum dan Impuls.

Abstract

According to the result of the needs analysis, students experience difficulties in understanding the concept of Momentum and Impulse material. The percentage of the need to develop students' worksheets is 87%. They need students' worksheets that are interactive and involve students in the process of understanding and applying related material. One alternative that can be done is to apply the dilemma-STEAM learning model approach in the developed students' worksheets. This study aims to design the development of dilemma-STEAM-based Momentum and Impulse Worksheets. This study uses the research development (R&D) method with the ADDIE development model that has Analyze, Design, Development, Implementation, and Evaluation steps. In the Analyze phase, several analyzes of students' needs are carried out. Then the researcher designed a worksheet framework based on the dilemma-STEAM learning model at the design stage. In the Development stage, the development of dilemma-STEAM learning-based worksheets is carried out by Canva's software. At each stage, evaluation is carried out before proceeding to the next step. Then the students' worksheets product will be tested by limited trials.

Keywords: Students’ Worksheets, Dilemma-STEAM, Momentum and Impulse.

References

[1] S. Sirate, M. Yaumi, “Perspektif Belajar sebagai Landasan Psikologis dalam Pengembangan Media dan Teknologi Pembelajaran,” Lentera Pendidikan: Jurnal Ilmu Tarbiyah Dan Keguruan, vol. 20, no. 1, pp. 98-111, 2017.
[2] N. Dermawati, Suprapta, Muzakkir, “Pengembangan Lembar Kerja Peserta Didik (LKPD) Berbasis Lingkungan,” Jurnal Pendidikan Fisika, vol. 7, no. 1, pp. 74-78, 2019.
[3] UNSECO, “Buku Panduan Guru (Belajar Empati),” Jakarta, ID: PT Astana Artha Mulya, 2020.
[4] E. Natalya, Y. Rahmawati, E. Erdawati, “Integration dilemmas stories in STEAM project of colloid,” Journal of Physics: Conference Series, vol. 1869, no. 1, pp. 1-6, 2021.
[5] Y. Rahmawati, A. Ridwan, A. Mardiah, “Students’ Chemical Literacy Development Through STEAM Integrated with Dilemmas Stories on Acid and Base Topics,” Journal of Physics: Conference Series, vol. 1521, no. 4, pp. 1-7, 2020.
[6] Y. Rahmawati et al., “The Integration of Dilemmas Stories With STEAM-Project-Based Learning: Analyzing Students’ Thinking Skills Using Hess’ Cognitive Rigor Matrix,” Journal of Technology and Science Education, vol. 11, no. 2, 2021, pp. 410-439, 2021.
[7] E. Taylor, P. C. Taylor, M. Chow, “Diverse, Disengaged, and Reactive: A Teacher’s Adaptation of Ethical Dilemma Story Pedagogy as a Strategy to Re-Engage Learners in Education for Sustainability,” in Science Education for Diversity, vol. 8, 2013, pp. 97–117.
[8] E. Taylor, P. C. Taylor, J. Hill, “Ethical Dilemma Story Pedagogy-A Constructivist Approach to Values Learning and Ethical Understanding,” in Empowering Science and Mathematics for Global Competitiveness, pp. 1-6, 2018.
[9] S. Wahyuningsih et al., “STEAM learning in early childhood education: A literature review,” International Journal of Pedagogy and Teacher Education, vol. 4, no. 1, pp. 33-44, 2020.
[10] A. D. Nugraheni, “Penguatan Pendidikan Bagi Generasi Alfa Melalui Pembelajaran Steam Berbasis Loose Parts Pada Paud,” in Seminar Nasional Pendidikan Dan Pembelajaran, pp. 512-518, 2019.
[11] P. W. Hsiao, C. H. Su, “A Study on the Impact of STEAM Education for Sustainable Development Courses and Its Effects on Student Motivation and Learning,” Sustainability, vol. 13, no. 7, p. 3772, 2021.
[12] Y. Rahmawati et al., “Students’ Engagement in Education as Sustainability: Implementing an Ethical Dilemma-STEAM Teaching Model in Chemistry Learning,” Sustainability, vol. 14, p. 3554, 2021.

Downloads

Published

2024-01-31

How to Cite

Rachman, M. A., Nasbey, H., & Iswanto, B. H. (2024). LEMBAR KERJA PESERTA DIDIK MATERI MOMENTUM DAN IMPULS BERBASIS MODEL PEMBELAJARAN DILEMA-STEAM. PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL), 12(1), PF–41. https://doi.org/10.21009/03.1201.PF07

Issue

Section

Pendidikan Fisika dan Aplikasinya