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Vol. 1 No. 2 (2026): Journal of Castle, Volume 1 Issue 2
Vol. 1 No. 2 (2026): Journal of Castle, Volume 1 Issue 2
DOI:
https://doi.org/10.21009/joc.12
Published:
2026-04-30
Articles
JAPERU (Jarak dan Perpindahan Seru): Board Game-Based Learning Media Innovation to Improve Understanding of Distance and Displacement Concepts in Seventh Grade Students of SMPN 232 Jakarta
Aisyah Fitriani, Naya Ajeng Inayah, Siti Nur Aisyah
41-48
pdf
TEMAN NYAMAN: PSYCHOLOGICAL FIRST AID BERBASIS WEBSITE SEBAGAI MEDIA REGULASI EMOSI PADA SISWA REMAJA DI SMA X
Anisa Dwi Handayani, Vytha Aulia Dasuki, Nisrina Arfa Nandita
49-60
pdf
The Effect of The Cooperative Learning Method on The Learning Interest of Students at Pisangan Timur 11 Elementary School in Science Laboratory Classes
Wardhani Fathya Nur'aini
61-75
pdf
Development of an Interactive Artificial Intelligence Prompting E-Module for Self-Directed Learning in Senior High School Students
Muhammad Farid
76-84
pdf
The Role of Language and Digital Literacy in University Education: Advancing Youth Empowerment for Sustainable Development Goals (SDGs)
Habibullahi Abdul-Hamid
85-94
PDF
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