Permainan Kartu sebagai Media Promosi Novel: Jakarta the Golden Rule
DOI:
https://doi.org/10.21009/qualia.42.02Keywords:
Card Game, Promotional Media, Novel, JakartaAbstract
The artist's concern about sales in previous novels became the background for the creation of a card game entitled "Jakarta: The Case”. This game is packaged with a role-playing mechanism, namely the player as the OSIS administrator who holds a meeting to find out which two people secretly violate the Golden Rule. The creation process in this work uses the research-led practice method, where the creation practice is based on research conducted by collecting data on the overall storyline of the novel "Jakarta".
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