Improving Critical Thinking Skills in Digital Electronics Education Through Simulation-Based Learning Media, Taking into Account the Basic ICT Skills of Vocational High School Students
Keywords:
simulation-based learning, critical thinking, digital electronics, ICT literacy, vocational educationAbstract
This study aims to analyze the effect of using simulation-based learning media on students’ critical thinking skills in digital electronics learning, with basic information and communication technology (ICT) skills as a moderator variable. This study employs a quantitative approach using a quasi-experimental nonequivalent control group design. The research subjects were 11th-grade students in the Industrial Electronics Vocational Program at SMK Negeri 2 Kupang, comprising an experimental group and a control group. Data analysis was conducted using a Two-Way Analysis of Variance (ANOVA). The results indicated a significant difference in critical thinking skills between students who participated in simulation-based learning and those who participated in conventional learning (p < 0.05). However, basic ICT proficiency did not show a significant effect on students’ critical thinking skills. Furthermore, no interaction was found between learning strategies and basic ICT proficiency regarding critical thinking skills. These findings indicate that the use of simulation-based learning media can be an effective strategy for enhancing students’ critical thinking skills in digital electronics courses at vocational high schools, regardless of their basic ICT proficiency.
References
Ananiadou, K., & Claro, M. (2009). 21st century skills and competences for new millennium learners in OECD countries (OECD Education Working Papers, No. 41). OECD Publishing. https://doi.org/10.1787/218525261154
Anggriani, L., & Dayat, A. R. (2019). ABDIMAS PKM Peningkatan Kompetensi Guru dan Siswa Melalui. ABDIMAS, JJurnal Pengabdian Kepada Masyarakat Https://Journal.Unnes.Ac.Id/Nju/Index.Php/Abdimas, 23(2), 92–98.
Ariyanto, S. R., Lestari, I. W. P., Hasanah, S. U., & Rahmah, L. (2020). Problem based learning dan argumentation sebagai solusi dalam meningkatkan kemampuan berpikir kritis siswa SMK. Jurnal Kependidikan, 6(2), 197–205. https://doi.org/10.33394/jk.v6i2.2522
Chafshah, N. A., Asy-Syauqi, I. M., Syafe’i, I., Hadiati, E., & Rahmatika, R. V. (2024). Effectiveness of simulation method in improving conceptual understanding and critical thinking skills. Jurnal Pendidikan Dasar.
https://doi.org/10.23969/jp.v10i02.23687
Denner, J., Werner, L., & Ortiz, E. (2012). Computer games created by middle school girls: Can they be used to measure understanding of computer science concepts? Computers and Education, 58(1), 240–249. https://doi.org/10.1016/j.compedu.2011.08.006
Facione, P. A. (2015). Critical thinking: What it is and why it counts. Insight Assessment. https://www.insightassessment.com/CT-Resources/Teaching-For-and-About-Critical-Thinking/Critical-Thinking-What-It-Is-and-Why-It-Counts
Kurniawan, N. A., Hidayah, N., & Rahman, D. H. (2021). Analysis of critical thinking skills in vocational high school students. Jurnal Pendidikan Teori Penelitian dan Pengembangan, 6(3), 334–340.
https://doi.org/10.17977/jptpp.v6i3.14579
Lee, P. S., Tsang-Hsiung, L., & Tsai, C. (2007). Applying Web-Enabled Problem-Based Learning and Self-Regulated Learning to Enhance Computing Skills of Taiwan ’ s Vocational Students : a Quasi-Experimental Study of a Short-Term Module. The Electronic Journal of E-Learning, 5(2), 147–156. www.ejel.org
Maknun, J. (2019). The development of critical thinking skills in vocational high school students in Indonesia. International Journal of Innovation, Creativity and Change, 7(12), 237–258.
Nurhabibah, Setiawan, A., Yanti, H., Miraj, Y. Z., & Yannuar. (2018). Analysis of ICT Literacy Competence among Vocational High School Teachers. IOP Conference Series: Materials Science and Engineering, 306(1). https://doi.org/10.1088/1757-899X/306/1/012097
Nurhidayati, A., Putro, S. C., & Widiyaningtyas, T. (2018). Penerapan Model Pbl Berbantuan E-Modul Berbasis Flipbook Dibandingkan Berbantuan Bahan Ajar Cetak Pengaruhnya Terhadap Hasil Belajar Pemrograman Siswa Smk. Teknologi Dan Kejuruan: Jurnal Teknologi, Kejuruan, Dan Pengajarannya, 41(2), 130–138. https://doi.org/10.17977/um031v41i22018p130
Nurtanto, M., Nurhaji, S., Baser, J. A., & Yadin, Y. (2018). Problem-based learning implementation: Improvement in learning process and results in vocational higher education. Jurnal Pendidikan Teknologi dan Kejuruan, 24(2), 203–212. https://doi.org/10.21831/jptk.v24i2.19519
Organisation for Economic Co-operation and Development (OECD). (2019). OECD skills outlook 2019: Thriving in a digital world. OECD Publishing. https://doi.org/10.1787/df80bc12-en
Organisation for Economic Co-operation and Development (OECD). (2015). Students, computers and learning: Making the connection. OECD Publishing.
https://doi.org/10.1787/9789264239555-en
Patmanthara, S., & Hidayat, W. N. (2018). Improving Vocational High School Students Digital Literacy Skill through Blended Learning Model. Journal of Physics: Conference Series, 1028(1). https://doi.org/10.1088/1742-6596/1028/1/012076
Pamungkas, S. F., Widiastuti, I., & Suharno. (2020). 21st century learning: Experiential learning to enhance critical thinking in vocational education. Universal Journal of Educational Research, 8(4), 1345–1355.
https://doi.org/10.13189/ujer.2020.080427
Ramadan, A., Chen, X., & Hudson, L. L. (2018). Teachers’ Skills and ICT Integration in Technical and Vocational Education and Training TVET: A Case of Khartoum State-Sudan. World Journal of Education, 8(3), 31. https://doi.org/10.5430/wje.v8n3p31
Robles, M. M. (2012). Executive perceptions of the top 10 soft skills needed in today’s workplace. Business Communication Quarterly, 75(4), 453–465. https://doi.org/10.1177/1080569912460400
Rodliyah, R. S. (2018). Vocational school EFL teachers’ practices of integrating ICT into English lessons: Teachers’ voices. Indonesian Journal of Applied Linguistics, 8(2), 418–428. https://doi.org/10.17509/ijal.v8i2.13309
Samani, M., Sunwinarti, S., Putra, B. A. W., Rahmadian, R., & Rohman, J. N. (2019). Learning strategy to develop critical thinking, creativity, and problem-solving skills for vocational school students. Jurnal Pendidikan Teknologi dan Kejuruan, 25(1), 36–42. https://doi.org/10.21831/jptk.v25i1.22574
Saripudin, S., Juanda, E. A., Abdullah, A. G., & Ana, A. (2020). Integration of ICT Skill Among Vocational School Teachers: A case in West Java, Indonesia. International Journal of Innovative Technology and Exploring Engineering, 9(5), 251–260. https://doi.org/10.35940/ijitee.b7281.039520
Sholihah, T. M., & Lastariwati, B. (2020). Problem based learning to increase competence of critical thinking and problem solving. Journal of Education and Learning (EduLearn), 14(1), 148–154. https://doi.org/10.11591/edulearn.v14i1.13772
Sinaga, E. A. R., & Rusilowati, A. (2026). Guided discovery learning with web simulations in digital literacy and critical thinking. AC Open.
https://doi.org/10.21070/acopen.11.2026.13440
Soraya, D. U., Ahmad Smaragdina, A., Nidhom, A. M., Nur Rahma Putra, A. B., & Kusuma Ningrum, G. D. (2019). Developing Gamified Learning Models for Vocational Schools to Enhance Programming Skills and Motivation. 242(Icovet 2018), 274–277. https://doi.org/10.2991/icovet-18.2019.66
Sukmawati, F., Santosa, E. B., Trisnaningsih, S., Ridhani, J., & Prihatin, R. (2025). Integrating web-based IoT learning media to enhance critical thinking and problem-solving skills in vocational education. Jurnal Teknologi Pendidikan, 27(3). https://doi.org/10.21009/jtp.v27i3.61132
UNESCO. (2018). ICT Competency Framework for Teachers (Version 3).
https://unesdoc.unesco.org/ark:/48223/pf0000265721
Van Deursen, A. J. A. M., & Van Dijk, J. A. G. M. (2014). The digital divide shifts to differences in usage. New Media & Society, 16(3), 507–526.
https://doi.org/10.1177/1461444813487959
Verhoeven, J. C., Heerwegh, D., & De Wit, K. (2016). ICT learning experience and research orientation as predictors of ICT skills and the ICT use of university students. In Education and Information Technologies (Vol. 21, Issue 1). https://doi.org/10.1007/s10639-014-9310-3
Voogt, J., Erstad, O., Dede, C., & Mishra, P. (2015). Challenges to learning and schooling in the digital networked world. Journal of Computer Assisted Learning, 31(5), 403–413.
https://doi.org/10.1111/jcal.12105
Wrahatnolo and Munoto. (2018). 21 st centuries skill implication on educational system. https://doi.org/10.1088/1757-899X/296/1/012036
Xiong, X., & Ning, A. (2015). Exploration and research on web programming course in higher vocational college. 10th International Conference on Computer Science and Education, ICCSE 2015, Iccse, 824–828. https://doi.org/10.1109/ICCSE.2015.7250359
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Nixson Jeheskial Meok, Ichsan Fahmi, Godlief Erwin Samuel Mige, Frans F. G. Ray

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Jurnal Teknologi Pendidikan is an Open Access Journal. The authors who publish the manuscript in Jurnal Teknologi Pendidikan agree to the following terms.
Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
-
Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
-
ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
- No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
Notices:
- You do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation.
- No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.




