GAME-BASED BACKHAND TENNIS TECHNIQUE LEARNING MODEL TO IMPROVE LEARNING OUTCOMES

Authors

  • Dio Alif Airlangga Daulay Universitas Negeri Jakarta
  • Iman Sulaiman
  • Fatah Nurdin

DOI:

https://doi.org/10.21009/GJIK.124.06

Keywords:

Learning Model; Backhand Tennis; Games; Learning Outcomes

Abstract

The purpose of this study is to find out a learning model using a game-based tennis backhand skill model. The method used is  Research & Development with mixed methods research approach that combines qualitative and quantitative methods. It is intended to be able to reach or process all data or information so that a comprehensive explanation will be obtained. The number of samples as many as 20 respondents.  The steps taken in the trial include: (1) establishing a group of research subjects (2) Carrying out Pretest (3) trying the model that has been developed (4) carrying out  post-test  (5) looking for the average score of pretest  and  posttest and compared between the two (6) looking for the differences between the two averages through statistical methods (t-test) to find out whether or not there is a significant influence of the use of the model.  The conclusion of this study is that  game-based tennis  backhand  learning model can be developed and applied in the process of learning backhand  techniques of tennis effectively and efficiently.

 

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Published

2021-09-30

How to Cite

Dio Alif Airlangga Daulay, Iman Sulaiman, & Fatah Nurdin. (2021). GAME-BASED BACKHAND TENNIS TECHNIQUE LEARNING MODEL TO IMPROVE LEARNING OUTCOMES. Gladi : Jurnal Ilmu Keolahragaan, 12(04), 269–280. https://doi.org/10.21009/GJIK.124.06