Development of digital comics as learning media on bacteria

Authors

  • Yulilina Retno Dewahrani Biology Education, Faculty of Mathematics and Natural Science, Universitas Negeri Jakarta, Indonesia
  • Shania Putri Apriani Biology Education, Faculty of Mathematics and Natural Science, Universitas Negeri Jakarta, Indonesia
  • Tri Handayani Kurniati Biology, Faculty of Mathematics and Natural Science, Universitas Negeri Jakarta, Indonesia

DOI:

https://doi.org/10.21009/biosferjpb.33001

Keywords:

Borg and Gall, Learning outcomes, Research development

Abstract

71% of students of class X IPA SMAN 36 Jakarta,Indonesia have difficulties in studying Biology subjects and 47.2% of students have difficulties in learning topics about bacteria. The research aims to develop digital comics as a medium for learning Biology on bacteria. The research method refers to the research and development model of Borg and Gall (2003). Data was collected with questionnaires to analyze student needs and interviews with Biology teachers in class X IPA. Digital comic was made by Autodesk-SketchBook design application. Product validation was carried out by media and material experts. The product trial consisted of a small group of 12 students, a large group consisting of 46 students, and a biology teacher. The average validation test results obtained a score of 91.69% with a very valid interpretation. The product effectiveness test uses a pre-test and post-test instrument consisting of 30 questions. Analysis of the data obtained an average pre-test score of 70.33 and post-test score was 81.08 with a standard error of 1,432-2.094. The results of the t-test showed a significant value of 0.00 < = 0.05 and the value of t-count < t-table which was -5.847 <2.715, which means the difference is statistically significant or significant at a probability of 0.05. Thus, it can be concluded that there is an effect of using digital comic learning media on bacterial material to improve learning outcomes.

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Published

2023-04-17

How to Cite

Dewahrani, Y. R., Apriani, S. P., & Kurniati, T. H. (2023). Development of digital comics as learning media on bacteria. Biosfer: Jurnal Pendidikan Biologi, 16(1), 168–175. https://doi.org/10.21009/biosferjpb.33001